Animal Study - Litoria Caerulea, made from basic shapes in Zbrush, textures in Mudbox and rendered in Maya´s Mental Ray.
I used this project to practice manual fine details in leather like skin.
I hope you like it.
Basic geometric shapes.
First shapes defined.
Posed with transpose.
Low poly geometry.
Render in Mental Ray with no color textures, compo in photoshop.
Textured and rendered in Maya Mental Ray.